/*
 * BuildingManager.cpp
 *
 *  Created on: 2013-1-28
 *      Author: heqiu
 */

#include "BuildingManager.h"

BuildingManager::BuildingManager() {
	m_uiId = 1;
}

uint64_t BuildingManager::getNewId() {
	return m_uiId++;
}

void BuildingManager::addBuilding(uint64_t uiId, GuudBuilding *) {

}
